- An Independent Video Game Developer & Consultant
CAREERS!
WE ARE HIRING!
Ogre Head Studio is an independent video game company and we are a small team working on EPIC games for the global audience. If you are passionate about making unique games with great polish, do reach out to us at: support(at)ogrehead(dot)com
Position: Game Programmer (Full-time, Remote)
Requirements
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Passionate about making and playing games.
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A minimum of 3+ years experience in working with Unity Game Engine.
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Fluent in C#
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A good grasp of Playfab Networking Solution.
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Fearless and self-motivated to explore various areas of game development.
Responsibility
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Implement and maintain various modules including UI, Game-play, and Tools.
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Work closely with the team to ensure smooth production and an amazing game-play experience.
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Rally the Ogre Head's core value i.e 'Game-play is KING!'
Bonus
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Experience in console development namely Play Station, Nintendo Switch, or Xbox.
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Computer Science, Engineering or related degrees.
Send us
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Resume
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Bonus > Demo of a prototype/ personal projects.
Position: Animator (Freelance or Full-time(Remote))
Requirements
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PASSION FOR VIDEO GAMES!
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+3 Year experience in animating characters for games.
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Legendary skills in animating humans as well as other organic creatures. We make games inspired by Indian myth, characters with 4 hands are default so, beware!
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Able to communicate effectively with other departments and team members.
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Must be able to problem-solve.
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Understand the Ogre Head Style and push it to new limits!
Responsibility
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Animating characters, creatures, props for games.
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Understand and push the limits of the visual style.
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Communicate with other departments including Art, Production, and Development.
Bonus
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Shipped AAA PC or console/ Mobile game titles as an Animator.
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Superb 2D Animation skills.
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Skill in Rigging 3D models.
Required Material
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Resume
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A demo reel link
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Willing to submit an art test if required.
Position: Concept Artist & Illustrator (Full time, Remote)
Requirements
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PASSION FOR VIDEO GAMES!
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Skills to quickly iterate on ideas and complete them to an illustrated asset.
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Knowledge of visual principles like form, shape, composition, and design.
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A deep understanding of lighting and color.
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Able to communicate and collaborate effectively with other departments and team members.
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Self-motivated and able to work.
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Ability to receive and provide feedback.
Responsibility
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Create concept art and illustration of characters, environments, and story elements.
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Create UI assets.
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Collaborate and communicate with the entire development team.
Bonus
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Shipped AAA PC or console/ Mobile game titles as a Concept Artist
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Interests in other areas of Art - Modelling, animation, etc).
Required Material
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Resume
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An Online Portfolio highlighting the skill required.
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Willing to submit an art test if required.
Position: 3D Artist (Freelance or Full-time, Remote)
Requirements
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PASSION FOR VIDEO GAMES!
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Skills to quickly iterate on ideas and complete a 3D asset
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Knowledge of visual principles like form, shape, and anatomy
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Able to communicate and collaborate effectively with other departments/team members.
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Self-motivated and able to work.
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Ability to receive and provide feedback.
Responsibility
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Create game-ready 3D characters and environments.
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Collaborate and communicate with the entire development team.
Bonus
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Interests in other areas of Game Art - Concept art, Rigging, animation, etc).
Required Material
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Resume
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An Online Portfolio highlighting the skill required.
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Willing to submit an art test if required.
Position: Game Designer (Freelance or Full-time, Remote)
Requirements
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Passion for creating and playing video games!
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Skills to design complex systems for games from varied genres.
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Excellent ability to communicate and document game design features.
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Proficient at Unity Game Engine to integrate assets, grey-box and undertake other tasks.
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Proficient at Adobe XD to create mock UX & UI flow.
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Basic to advanced knowledge of Adobe Photoshop.
Responsibility
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Design game systems and oversee its implementation process with the team in the game.
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Document game design features and ideas concisely
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Develop prototypes using pen-n-paper and digital techniques.
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Communicate & brain-storm game design features with the team in a collaborative manner.
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Play-test and balance games.
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Gather feedback and inputs from play-test sessions and address them appropriately.
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Grey-box level design.
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Integrate art assets including UI in Unity.
Bonus
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Basic understanding of programming language such as C# or equivalent.
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Keen interest in narrative writing.
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Basic knowledge of 3D softwares such as 3DS Max or Maya.
Required Material
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Resume
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Portfolio comprising an example of game design document and prototypes.
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A cover letter expressing your reason as to why would you like to work with us.
Interested? Send us your details at support(at)ogrehead(dot)com